Omakase! Dragonslayer : 3D

3D animated character design sculpted in Zbrush, textured in Substance Painter, with Rigging, Physics, and animation in Blender and Character Creator.

Based on concept art by Qiu Fang:

https://www.artstation.com/artwork/8wNbL6

Rigs and Wireframe. Secondary motion on the hair and sword was made by creating spring bones. Additional secondary animation was created through cloth simulation weight painting and collision volumes.